Guilds
Join an existing guild or found your own to play together and pool your resources.
What does it cost to create a guild?
Nothing. Founding a guild is free: no cost in Gold or resources. All you need is a name and a tag, and you become its leader on the spot. You can only belong to one guild at a time.
Joining a guild
- 🔎Look for a guild in the Guild section, then apply (with a short message if you like).
- ✅The leader or an officer accepts your application, and you join the guild.
- ✉️Another way: a leader or officer sends you an invitation that you simply accept.
- 📊Some guilds require a minimum score: if you're below it, you can't apply.
Founding your own guild
- 🏷️Choose a name (3 to 30 characters) and a tag (2 to 5 letters or digits) — both unique.
- 👑You automatically become the leader. You can set a minimum score to join.
- 🤝Invite members, appoint officers to help you recruit, and write your manifesto.
What a guild brings you
- 🏦Shared bank: a common pool of wood, stone and wheat. Every member deposits; the leader and officers withdraw.
- 💬Guild messaging to coordinate your actions.
- ⚔️Guild Host: a group attack set up from the War Room. The marshal opens the Host, members rally their troops, and everyone strikes together — loot and losses split pro rata. Like any fleet movement, the Host burns wheat 🌾: each participant pays the fuel for THEIR own troops (the marshal at creation, each member when they rally).
- 🏆Collective ranking: the guild's score is the sum of all its members' scores.
The roles
- 👑Leader: manages everything — settings, roles, kicks, disbanding, bank withdrawals.
- 🛡️Officer: invites, accepts applications, kicks members and withdraws from the bank. They can't touch the leader or other officers.
- ⚔️Member: takes part, deposits into the bank and chats. Only the leader can promote a member to officer.
Rules to know
Frequently asked questions
How many players can a guild hold?
Up to 10 members. Once the guild is full, applications and invitations are refused until a spot opens up.
How do I leave a guild?
From the Guild section, you can leave whenever you want. If you're the leader and you're not alone, you must first appoint a new leader. If you're the last member, leaving disbands the guild.
Our leader has vanished and the guild is stuck. What do we do?
If the leader hasn't logged in for 14 days, another member can take command and unblock the guild.
Does the guild Host cost wheat?
Yes. The Host is a real fleet attack: it burns wheat 🌾 (the fuel). The bill isn't pooled — each participant pays the wheat for THEIR own troops: the marshal pays their share when the Host is created, and each member pays theirs when they rally. Without enough wheat, the rally is refused.
Can guild members send resources to each other?
Yes, but through normal transport: you need Caravans for cargo capacity, and the convoy burns wheat 🌾 like any movement. There's no longer a "free" allied guild transport: helping a fellow member goes through caravans (or through the guild bank for the shared pool).
Can the bank be used to hide my resources from a raid?
No. Deposits are blocked when an attack is heading for one of your villages, and anything you deposit stays locked for 24 h before it can be withdrawn. No instant safe.