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Resources & production

Your village runs on four resources: wood 🪵, stone 🪨, wheat 🌾 and Gold 🪙. Wheat has a double role: it feeds your people and it acts as the fuel for every movement.

⚡ The question we get asked the most

Do I produce while I'm offline?

Yes. Your sawmills, quarries and farms produce continuously, day and night, even with the game closed. When you come back, everything produced while you were away is already there — up to your warehouse limit. Gold, on the other hand, does not produce itself.

Who produces what

Wheat 🌾 is also your fuel

Beyond feeding your stronghold, wheat is burned as fuel on every movement: attack, reinforcement, caravan transport, outpost colonization, debris recycling, PvE incursions, barbarian camp raids and guild Host. The cost depends on the distance and the fleet you send — without enough wheat, the dispatch is simply refused.

A speed slider from 10% to 100% lets you choose: at full speed the trip is fastest but burns the most wheat; slowing it down saves wheat in exchange for a longer travel time. So keep a wheat reserve before launching a big operation.

How your production grows

Each level of a production building pays off more and more: production climbs a little faster than the level (each tier adds about +10% over the previous one). So upgrading a sawmill from level 9 to 10 yields far more than from 1 to 2.

The rules to know

Starting resources
2,000 🪵 · 1,000 🪨 · 500 🌾
Starting buildings
Sawmill, Quarry, Farm level 1
Sawmill production (lvl. 1)
330 wood / h
Quarry production (lvl. 1)
220 stone / h
Farm production (lvl. 1)
110 wheat / h
Movement fuel
Wheat 🌾 (every movement)
Speed slider
10% → 100% (cost/duration)
Offline production
Yes, continuous
Storage without a warehouse
50,000 / resource
Storage at warehouse lvl. 5
1,275,000 / resource
Gold production
None (rewards & shop)
Vacation mode
Production frozen

Boosting your production

Frequently asked questions

What happens when my warehouse is full?

Production stops accumulating as soon as the stock reaches maximum capacity: the surplus is lost. To waste nothing, upgrade your warehouse or spend your resources (building, recruiting) before maxing out.

Why isn't there a building that produces Gold?

That's by design: Gold is the "premium" currency. You earn it through the daily rewards of the Royal Treasure, the daily quests, certain battles and the shop — never through passive production.

Can looting or the shop exceed my storage?

Yes. The warehouse cap only limits hourly production. Resources received from plunder, transport, expedition or purchase can exceed your capacity — and they are not trimmed down to your cap.

If I'm away for a few days, do I lose everything?

No. You keep producing offline until the warehouse fills up. If you enable vacation mode, production is paused (your village no longer produces, but stays protected).

Why is my attack (or my transport) being refused?

Because you don't have enough wheat for the trip's fuel. Every movement — attack, reinforcement, transport, colonization, recycling, incursion, barbarian camp, Host — burns wheat based on the distance and the fleet. Either fill up your Farm, or lower the speed slider to cut the wheat cost (at the price of a longer trip).